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Playdate Season 2 assessment: Shadowgate PD and CatchaDiablos

Qamar by Qamar
June 21, 2025
in Breaking News & Top Stories
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Playdate Season 2 assessment: Shadowgate PD and CatchaDiablos
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Earlier on this Playdate season, I commented in a assessment that I “love a recreation that pisses me off a little bit.” Nicely, I could have shot myself within the foot with that one. Week 4 of Playdate Season Two brings us not one recreation that received my blood boiling, however two. CatchaDiablos is a roguelike with a novel motion mechanic that’s each fairly cool and completely infuriating: operating in circles with the crank. Shadowgate PD, however, is a remade-for-Playdate model of the traditional point-and-click journey that is stuffed with tough puzzles and hidden loss of life traps.

This week shouldn’t be for the faint of coronary heart. Am I having enjoyable? Sure. Am I struggling? Additionally sure. I have never but had an opportunity to take a look at the most recent replace to Blippo+ as a result of I have been preventing for my life with these two titles, however I positive am trying ahead to turning my mind off quickly and getting misplaced in that unusual, unusual world as a deal with in any case this.

CatchaDiablos

A still from the Playdate game CatchaDiablosA still from the Playdate game CatchaDiablos

Amano

Amano, the developer behind CatchaDiablos, sort of has a knack for video games that includes uncommon strategies of motion. Amano beforehand gave us Pullfrog Deluxe, a Tetris-like (that I extremely suggest trying out) wherein you rearrange falling blocks as a frog that pulls stuff round utilizing its tongue. In CatchaDiablos, issues are a bit extra difficult. You play as one thing of a demon wrangler on an unnamed moon, rounding up “Diablos” which can be scattered in all places. In fact, as any witch is aware of, the best way to do that is by drawing a chalk circle across the entity, in order that’s precisely what you do. However, following the chalk line can be the solely method you’ll be able to transfer.

CatchaDiablos mainly throws you proper into the deep finish. There’s a very temporary tutorial at first to introduce you to the concept of touring alongside an arc of pre-determined size, however you then’re by yourself to tackle swarms of the little devils. To make a circle, you intention utilizing the crank and, as soon as you have received the define positioned the place you need it, you maintain the A button to attract. It’s important to draw an entire circle round a monster (or a gaggle of monsters, for extra factors) with a purpose to catch it, however in terms of shifting, you’ll be able to cease the drawing at any level and you will solely transfer so far as the chalk extends.

Doing this whereas attempting to not run into any Diablos — you’re taking injury each time one touches you — is tough. It will get even tougher when a few of these Diablos begin firing projectiles at you, and so they’re surrounding you in larger and larger numbers. All the pieces descends into chaos and it turns into actually tough to try to assume quick sufficient to outmaneuver the Diablos whereas additionally attempting to run in haphazard half-circles by swinging the crank. And after a while has handed (three eyes on the high of the display screen will open), a boss will present as much as make issues even worse. It is a roguelike, so as soon as your well being is depleted, you are useless for good and have to start out it throughout.

I need to be clear: I actually, actually like this recreation. I discovered it laborious to place down as soon as I received going, and it is one other enjoyable instance of how the crank can be utilized in sudden methods. It is simply kicking my ass. Lots. CatchaDiablos is not totally unforgiving, although. As you catch monsters, a standing bar on the suitable facet of the display screen will begin to refill, and you will finally be rewarded with power-ups that may dramatically enhance your odds. These come within the type of discs that may pop up in random locations and convey perks like further well being areas, the power to attract a wider chalk circle and sooner motion.

Roguelikes aren’t for everybody, however in case you are into them, this can be a nice one for the Playdate. As a plus, there is a “Diablory” bestiary of types the place you’ll be able to see drawings of each kind of creature you have encountered up to now. You may entry this from the title menu, and it is actually price flipping via after you have sunk a great deal of time into the sport.

Shadowgate PD

A still from the Playdate game ShadowgateA still from the Playdate game Shadowgate

Pixel Ghost

“You appear to be losing your time.” It wasn’t precisely a superb signal for me when Shadowgate hit me with this message repeatedly in the primary room of the rattling recreation, the place I discovered myself caught for for much longer than I would prefer to admit and clicking on actually every little thing in my desperation. Anybody aware of Shadowgate (1987) or the NES model (or the a number of different variations past that) would possibly have already got been braced for the tough path ahead from the get-go, however as somebody who by no means performed the unique… let’s simply say we received off to a rougher begin than anticipated. Such a tough begin that I used to be pressured to do one thing I usually keep away from in any respect prices: search for a information on-line.

So, I have to concede that whereas I’ve navigated the treacherous citadel halls, I had a superb quantity of assist in doing so, which makes it really feel like a lot much less of an accomplishment. Bruised ego apart, although, Shadowgate makes for a very cool recreation on the Playdate. You should discover the citadel room by room, fixing puzzles, choosing up keys and gadgets to entry locked areas alongside the best way, defeating enemies and usually simply attempting to not die. It is a lesson in persistence, actually.

There are many alternative ways to die, and far of the enjoyable in video games like these for me lies in preserving observe of all those who I succumb to. There are the traditional deaths, like plummeting after a flooring instantly drops away or getting incinerated by a dragon, after which the foolish, sudden ones, like tripping at the hours of darkness and falling flat on my face… fatally. (You actually need to concentrate to your torch use). Fortunately, you may be revived within the room the place you died so you do not lose an excessive amount of progress each time. The artwork and music actually elevate the entire expertise. The environment is excellent.


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